A downloadable Masterpiece for Windows

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If you're viewing this page, you're either our professor, or a very lost user using the filter in the search function of this site.

Despite so, welcome to our bleak little game, "The Farren". It's based in 2020 Unity. 

The "Farren" is a shifted or warped reality of our own. It is the place that holds our karma and energy we leave behind with our actions. It lies just beneath the seams, and when the energy becomes too much, it can bulge and tear openings into our world. Spirits of this world can be created, and depending on the energy on which it rises, dictates whether the being is malevolent or benevolent. The type of person you are, can attract the attention of these good or evil creatures...

In the game, you are a random civilian driving to the corner store to grab a few things like milk or a snack. After grabbing all of the things on your list, the doorway out of the store becomes a void, the woman at the counter is gone, and all the lights just broke... What will you find after you get sucked inside the black portal?


Recommended specs:

CPU: Intel i5 Gen 8

GPU: GTX 760

RAM: 2 gigs+


Playtime: 20-30ish minutes

StatusPrototype
PlatformsWindows
Rating
Rated 3.0 out of 5 stars
(1 total ratings)
AuthorsKiba, SilentShadow330
Made withUnity
TagsCreepy, Horror, Short
Average sessionAbout a half-hour

Download

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Click download now to get access to the following files:

The_Farren.zip 438 MB

Comments

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Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

This was a cool horror game about heading to a local supermarket/store to get some stuff but weird events start occurring in the store and the main character gets brought into another dimension. The idea of referring to the list to complete the offerings needed to escape was quite interesting as I did not expect that I still had to refer to the list for the main part of the game. I think I encountered a bug where the monster just continuously crawls against a wall instead of chasing me around the entire map so that could definitely be improved. Other than that, it would be cool if the offerings would take a shorter time to be sent off instead as it makes the game a little longer than it should be. It would also be good if the controls were shown to the player at the start of the game as well because I got kinda lost at the start as I didn't know what was going on XD.

Thank you for reading my comment and I wish you good luck in your future endeavours.